AI Insights · Timothy · October 2022
Top 5 Free to Play Games on iOS in Ghana Q3 2022
Discover the performance trends of the top five free-to-play iOS games in Ghana during Q3 2022, including weekly downloads, revenue, and active user metrics.
During the third quarter of 2022, the top five free-to-play games on the iOS platform in Ghana showcased various performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower reveals insightful metrics about these popular games.
Candy Crush Saga experienced a peak in weekly revenue around mid-July, reaching approximately $1.1K. This was followed by a gradual decline, ending the quarter at around $664. Weekly downloads were relatively stable, peaking at 4.3K in late August before declining to 2.7K by the end of September. The game maintained a consistent number of weekly active users, fluctuating between 75K to 78K throughout the quarter.
Evony saw its highest weekly revenue at the end of August with $860. However, revenues dropped significantly in subsequent weeks, ending the quarter at $441. Weekly downloads were highest at the beginning of July with 1.2K and showed a general downward trend, finishing at 612 by the end of September. Weekly active users peaked mid-August at around 2.8K, following a decrease to roughly 2K by the quarter's end.
Coin Master had relatively stable weekly revenue, peaking at $512 in mid-July and ending the quarter at $272. Downloads remained low but steady, ranging from 62 to 101 per week. The game maintained a consistent number of weekly active users, fluctuating slightly between approximately 1.1K and 1.2K throughout the quarter.
Call of Duty®: Mobile experienced a peak in weekly revenue at the end of August with $321, followed by a decline to $146 by the end of September. Weekly downloads were highest at the beginning of July with 1.8K and showed minor fluctuations, ending the quarter at 1.4K. The number of weekly active users remained relatively stable, peaking at around 16.9K in late August and finishing the quarter at 16K.
Rise of Kingdoms demonstrated significant fluctuations in weekly revenue, peaking at $562 in late August but dropping to $107 by the end of September. Downloads were highest in mid-September with 457, while weekly active users saw a notable increase, peaking at 717 in mid-September before settling at 495 by the end of the quarter.
For more detailed insights into the performance of these games, visit Sensor Tower.